![]() In my opinion they should probably all be circular and filled with a simple image representing that biome. Anything volcanic, for instance, can be incorporated into hydrothermal vents.īiome icons don’t need to have a single colour since they aren’t tied to any concrete in-game visuals (as compounds are, as I’ll explain later). In my opinion there were quite a few good ideas that ended up being too similar to one another. I will pick some of my favourite suggestions for the list below though, and if any devs think any others have merit we can add them too. For instance, blood stream is a no-go since you’ll be evolving long before any complex life has appeared. We have my initial suggestions, this thread and a thread on the community forums, which, not to be mean, can probably be 90% discounted just because they got a bit too fantastical and nuanced for what was required. We don’t really have a proper list of biomes. ![]() from Civ V, or the system icons from FTL. Think the beakers, coins, resource icons, etc. ![]() In general, the icons need to be small, simplistic, distinctive, representative and coloured differently. Off the top of my head, the categories are biomes, compounds and organelles, but if I’ve missed anything you think should have a dedicated icon set tell me. Following on from this discussion, a set of icons for various in-game elements need to be decided upon and created. ![]()
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